work in progress! updating info…

  • Visualization:
    A position paper on the role of input visualizations to support group decision making:
    V. Garro, The Role of Input Visualizations in Group Decision Making. In Proceedings of the Workshop on Envisioning a Research Agenda for Input Visualization. IEEE VIS 2025, November 2025. https://doi.org/10.17605/OSF.IO/YCB2D
    A visual analytic tool for the analysis of clustering results of district heating data based on dynamic (temporal) hypergraph visualizations:
    V. Garro, I. Jusufi, S. Abghari, J. Brage and V. Boeva. Exploring Dynamic Hypergraphs for Clustering Analysis of District Heating Data. In Proceedings of the 18th International Symposium on Visual Information Communication and Interaction VINCI’2025, December 2025.
    A visual analytic tool based on panoptic segmentation (semantic segmentation + instance segmentation) for eye tracking data on video stimuli:
    V. Garro and V. Sundstedt. Panoptic Visual Analytics of Eye Tracking Data. In 13th International Conference on Information Visualization Theory and Applications (IVAPP), part of the 17th Int. Conf. VISIGRAPP, February 2022. https://www.doi.org/10.5220/0010889500003124
  • Visual Perception:
    SIGGRAPH Asia 2020 Course on recent visual perception studies in VR and AR using HMDs:
    V. Garro, V. Sundstedt, and D. Navarro. A Review of Current Trends on Visual Perception Studies in Virtual and Augmented Reality. In SIGGRAPH Asia 2020 Courses (SA ’20). ACM, New York, NY, USA, Article 7, 1–97, December 2020. https://dl.acm.org/doi/10.1145/3415263.3419144
    Exploring pose effect on visual attention:
    V. Garro, V. Sundstedt. Pose and Visual Attention: Exploring the Effects of 3D Shape Near-Isometric Deformations on Gaze. In Proc. of 28th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG 2020), May 2020. https://doi.org/10.24132/CSRN.2020.3001.18
  • AR in Cultural Heritage:
    V. Garro, V. Sundstedt, C. Sandahl. Impact of Location, Gender and Previous Experience on User Evaluation of Augmented Reality in Cultural Heritage: The Mjallby Crucifix Case Study. In Heritage 5(3):1988-2006, July 2022 . https://doi.org/10.3390/heritage5030104
    V. Garro and V. Sundstedt. Augmented Reality and 3D Printing for Archaeological Heritage: Evaluation of Visitor Experience. In 1st International Conference on eXtended Reality XR Salento 2022, July 2022.
    https://doi.org/10.1007/978-3-031-15553-6_25